Vectorline
§01 The team

Four people
doing the work.

Vectorline is small on purpose. Every project goes through the same four hands — no juniors learning on your dime, no account managers translating between you and the team. You hire us; you get us.

04
Practitioners
12
Years avg. craft
MO
01 Co-founder

Maya Okonkwo

Design director · type & systems

Maya leads identity and editorial systems. She spent six years at Pentagram and ran the design system at Substack before starting Vectorline. She thinks in tokens and writes in long sentences.

Identity Editorial Type
JR
02 Co-founder

Jonas Reiner

Engineering · slow software

Jonas builds the things Maya draws. Former staff engineer at Vercel, contributor to a handful of static-site tools you've probably used. Believes most websites should be 200KB and load in under a second.

Static Performance Tooling
PS
03 Designer

Priya Saito

Product · interaction & motion

Priya designs the parts of the product people actually touch. She came up at Linear and spent two years freelancing in Tokyo. She runs the studio's motion language and writes our internal interaction principles.

Product Motion Prototyping
EH
04 Strategist

Eli Hartman

Strategy & writing

Eli runs discovery and writes everything that ends up on the page. Former editor at The Atlantic, then content lead at Stripe Press. He's the reason our briefs are short and our buttons say what they do.

Strategy Copy Voice
§02 Want to work with us?

Now you've met us — tell us about you.

We take on roughly six projects a year. The best ones start with a short note about what you're building and why now.